How To Get To Fort Dawnguard
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- Description
- Files 2
- Images 32
- Videos 6
- Docs
- Posts 149
- Forum 0
- Bugs 7
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About this mod
An overhaul of Dayspring Canyon.
- Requirements
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DLC requirements
DLC name Dawnguard Hearthfire Dragonborn Off-site requirements
Mod name Notes SKSE - Permissions and credits
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Credits and distribution permission
- Other user's assets Some assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
- Upload permission You are not allowed to upload this file to other sites under any circumstances
- Modification permission You must get permission from me before you are allowed to modify my files to improve it
- Conversion permission You are not allowed to convert this file to work on other games under any circumstances
- Asset use permission You must get permission from me before you are allowed to use any of the assets in this file
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are not allowed to earn Donation Points for your mods if they use my assets
Author notes
The ESPs in these files must not be redistributed, either fully or in part, except for translations (see below). Feel free to release files which use my ESPs as a dependency/ master file.
The BSA contains assets made my myself and by others. If you wish to use assets from this mod then please get in touch. Correlate BSA sub-folders with my credits (below) to find the original resource files and check the author's permissions. Even if you take another's resource from my BSA, the files are still subject to the permissions given by the original author.
If I have forgotten to credit your work amongst all the resources I've used, if I have misinterpreted your permissions, or if you have updated your permissions, then please get in touch!
Translations of the mod are welcome but they may only be hosted on the Skyrim or SSE Nexus sites and they must be linked to this page. Further information for translators can be found in the FAQ/ readme.
File credits
Bethesda Softworks – TESV Skyrim and the Creation Kits.
Tools:
Apenov – 3DS Max NIF Plugin
Autodesk – 3DSMax
Blender Foundation Blender
Creation Kit Wiki - Complete Example Scripts
DaemonJax - JIT lighting example
GIMP - GIMP 2
Gka1 - Cathedral Assets Optimiser
Li1NX - Champollion PEX Decompiler
Matortheeternal - Merge Plugins Tes5Edit Script
Niftools - NifSkope
Lojack - Wrye Bash
xEdit Team - Tes5EditResources:
0Theara - Antique Jewellery Modders Resources
ApepiOfDuat - Apepi's art Assets
BrettM - Animated Textures Tutorial
Elinen, Ztree, Vurt, SparrowPrince and Ga-Knomboe Boy - Hoddminir Plants & Trees, Hoddminir Flowers
Estroya - Alchemy Pack
Flintone - Wicker Set
Foswyn - Dawnguard Logo
Jojo-ojoj (DeviantArt) - Seamless Metal Rust texture. Source texture edited. Normalmap generated. Creative Commons Attribution 3.0 License
Kelretu - Greenhouse Tileset, Modders Resources
Kraeten & Mr. Siika - Griffon Fortress Resource
LorSakyamuni & CD PROJEKT RED - LOR Modders Resources
Oaristys - Modders Resource Pack
Oaristys & CD PROJEKT RED - Witcher Resource Pack
Runspect - Resources For Modders
Stroti & Tamira - Castle Wall, Lighthouse , Stilt House, Stroti Resource Pack, Modders Resource Pack II, Tree Bench, Castle Furniture, Ovens Resource, Dragonstone Manor, Rustic Furniture, Outdoor Toilet, Kitchen Tools
Stovejrm & Blary - Open Books Library
Tamira - New Plants
Tamira & Mr. Siika - Castle Seaview
Tlaffoon - Rugs & Tapestries, Tread Crane
Tueffelachtein - Modular Crafting TableDonation Points system
This mod is not opted-in to receive Donation Points
- Translations
- Spanish
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Translations available on the Nexus
Language Name Spanish Immersive Fort Dawnguard - Spanish Translation Spanish Author: Kalatto004 Immersive Fort Dawnguard Spanish Edition - Changelogs
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Version V1.2
- Fixed navmesh issues which prevented characters from traveling to the fort
- Fixes for reported bugs (see bugs section)
- Added some new assets and mod patches
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Version V1.1
- Compatibility patches for PCE, LOTD, Skyrim Wayshrines and Dawnguard Arsenal
- Now compatible with Immersive Dawnguard Dayspring Pass (load IFD after IDDP)
- Fixed minor reported bugs
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Version V1
- Initial release
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- Donations
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Straight donations accepted
- Donate
Installation
Spoiler: Show The mod comes with an automated installer and scripted MCM maintenance system, and you can install at any point during the Dawnguard quest-line. 1: 2: If you are a new user and have any items in Fort Dawngaurd, remove them before installing. 3. Ensure all required files are installed and active. If you don't like the SkyUI menus you can use this mod, which reverts them to vanilla but lets you keep the MCM menu. 4. Install the latest version of the mod using Mod Organizer or equivalent. 5. Run LOOT or equivalent. 6 (optional). Generate distant terrain using TES5LODGen (simple) or DynDoLOD (customizable). 7. Load up and enjoy!
Compatibility
Features
Overview
The Just-in-time (JIT) lighting has been introduced to all suitable cells, improving performance and eliminating light flickering. Occlusion planes and roombounds have been added to improve interior performance. A new area called Dayspring Farm will be built near the lake towards the end of the quest-line to house the refugees and provide food for the Dawnguard. Characters have more varied daily routines and interact with the new features and areas. ESPs have been cleaned using automatic and manual xEdit cleaning.
Fort Dawnguard is a bit of a blank slate in vanilla. Immersive Fort Dawnguard is an aesthetic overhaul - adding lots of interesting new stuff while staying true to the original feel.
Player bedroom More plaques, mannequins, racks, chests and bookshelves have been added to make the bedroom more useful. The full bedroom only becomes available once the quest-line is complete. According to Isran, the fort was originally built as a prison for the son of the Jarl of Riften after he became a vampire. However, there is no evidence of this in vanilla. Immersive Fort Dawnguard fleshes out this backstory with the Prince's prison area. The torture chamber which was located in Isran's room has been moved next to the prison area. The library tower has several floors and contains an enchanting table and a staff enchanter. The staff enchanter will become available once you unlock the one in Tel Mithryn. Once Fort Dawnguard is operational, the pool in the bath tower can be filled and emptied by pulling different levers. A new alchemy tower is also added, including an alchemy table and sun room. The greenhouses and tower are unlocked and restored as you progress through the quest-line.
New Areas - Interior The fort now includes a Chapel of Stendarr where some characters worship. The chapel is fully integrated into the main fort.
The fort's two towers are empty in vanilla. Immersive Fort Dawnguard converts one into a library tower and one into a bath house.
New Areas - Exterior
The roof of the fort is pretty much empty in vanilla. Immersive Fort Dawnguard adds two greenhouses for growing food and alchemical ingredients.
How To Get To Fort Dawnguard
Source: https://www.nexusmods.com/skyrim/mods/104701
Posted by: lyonsdeds1996.blogspot.com

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